Your gord’s residents gain experience as you play, but they also age. “Units that are older have more items, better stats, more experience points – but also, usually, more Burdens,” Just says. “So the better they get, they’re also riskier to actually use.” It’s a neat counterbalance to the old XCOM problem, where you can become over-reliant on a handful of untouchable warriors. And even if your favourite lives a blessed life, dodging the ill effects of the Burden system, they’ll eventually die of natural causes – the average lifespan is about an hour, we’re told. Luckily, the town can be repopulated by taking in strangers who come to your camp seeking shelter, freeing them from prisons in the wilderness, or the old-fashioned way, with special items handed down as…
