If you were to tell me that the game director of the now legendary single-player open-world dark fantasy actionRPG, The Witcher 3: Wild Hunt, had decided to leave CD Projekt, establish a new studio, and then create his own original singleplayer open-world dark fantasy action-RPG, then you’d have my attention. But if you told me he was doing that with a team of passionate, experienced, creatively free developers who, together, were building on that storied legacy by evolving the genre in some genuinely fresh, exciting ways, then you’d find me flying out to Warsaw, Poland, to speak with Konrad Tomaszkiewicz, along with other key game developers, posthaste. And what I discovered at Rebel Wolves was one the most exciting new virtual worlds in gaming.
EMERGING FROM SHADOW
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