This year’s E3 hardly lacked for the influence of The Last Of Us and Dark Souls, but nowhere were those two inspirations more coherent, than in Kratos’ latest outing. The father/son relationship that lies at the core of the new God Of War may not be especially convincing after Kratos’ long, wearying history as the biggest empathy vacuum in videogames, but by insisting that our hero’s offspring, Atreus, will be more asset than burden, creative director Cory Barlog continues to make all the right noises. In addition to helping out in combat, Atreus will act as translator, since Kratos cannot speak the language of his new Norse homeland. And the prospect of the two sharing a progression curve throws up some interesting, if absurd, decisions: shall we make you a…