In my favourite moment, late in Scorn, you transition from the industrial underbelly of this forgotten civilisation to its alien and terrifying, yet also still somehow mournful, regal capital. The entire game up until now you've seen the gruesome brown machinery of this ancient people churning and grinding to do something, ripping familiarly human-like beings apart, sometimes while they're still alive, for some unknowable purpose.
Here in the Polis, you see a decaying cathedral adorned with colossal statues of these same being's, some taking heroic poses, others cradling red, glowing wombs, and many of them copulating. How did this civilisation digest the contradiction in how it represented itself versus how it treated its people?
This grey cathedral bathed in lilac light was the part of the game that most reminded…