Pietro is a freelance 3D artist and YouTuber. An expert in the creation of game assets and environments, he shares many of his creations on his channel.
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When building CG mountains, there are many important factors to consider when trying to achieve particular effects and produce a realistic result. We need to take into account the contrast between light and shadow, the depth of field, and scene imperfections: in the models (stones, grass, trees, flowers) and in the compositing (lens distortions, glare, fog etc).
For example, in this particular landscape, I choose to give more importance to the centre of the scene, and to do that, I shaded the sides and concentrated the sunlight at the centre.
In addition to this, another key consideration is the placement of the…
