Developer BioWare Publisher EA Format PC, PS4, Xbox One Release 2014
Running a country is, we’re sure, a messy, awkward business and so, much of the time, is Dragon Age: Inquisition. Consider Skyhold, the game’s gradually restored mountaintop fortress that is the most obvious manifestation of your power as Inquisitor, but which often inspires a sense of helplessness, with companions, crafting stations, merchants, furnaces, wardrobes and gardens scattered throughout its courtyards and battlements. A hundred hours into the game, it is still possible to get lost while walking around your own seat of government – confusing the door to your quarters with the one to the war room, for example, or the stair to the great hall balcony with the one to your aviary. The perks of lording it over…
