While Sony’s second PSVR headset was announced in 2021, CES was used to reveal technical specifics, placing PSVR2 as a rival to higher-end sets on the market today, with a resolution of 2,000x2,040 pixels per eye and a 110-degree field of view. Valve’s Index may improve on the latter point, but Sony is nevertheless committed to considerable performance, alongside refined accessibility, with a single cable connecting the unit to a base PS5. Eye tracking is perhaps PSVR2’s standout feature, although efforts underway with Meta’s Project Cambria headset suggest that it will include similar functionality. Where Meta may not match up to Sony’s approach is with the PSVR2 headset’s feedback mechanism, which is based on the lauded rumble technology used in DualSense controllers, albeit powered via a single motor rather than…