Unlike most Metroidvania characters, Benedict Fox can’t double jump. He is, however, fused with a ghostly demon called the Companion, which can use its ethereal tentacles to give him an extra boost. When Benedict jumps, a second button press sees the octopoid appendages shoot out, stick to a nearby surface, and yank him up again. Which, to all intents and purposes, is a double jump after all.
Except it isn’t, quite, in ways that really matter. No, in keeping with the game’s Lovecraftian themes, this slimy leg-up is more like the double jump corrupted, as if someone took the simple reliability of this genre staple and subjected it to foul experiments, driving it to madness with the impregnation of those tentacles. Now it’s horribly deformed. When you press the jump…
