The Zone of the STALKER series is filled with radiation and dread in equal measures. Home to mutant horrors, hostile factions, and otherworldly anomalies, the Zone only promises one thing: a quick and brutal death. The original STALKER games were bleak, terrifying, unforgiving survival sandboxes. The Zone is the most miserable place in videogame history. We can’t wait to go back.
We have, however, waited for quite a while. It’s been over a decade since the release of the last STALKER game by GSC Gameworld, Call of Pripyat, and STALKER 2 (oddly enough, it’s the fourth game in the series) was originally planned for 2012. It was cancelled that same year, only to reappear in development again in 2018, this time in the Unreal Engine. Aiming for a release in…
