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To understand what Override 2 is, it helps to understand what it isn’t. It’s a beat ‘em up and, sure, that immediately tells you a lot about the experience. Given the clear influence certain Japanese movies and TV shows have had (this sequel wears its heart on its huge metal sleeve with Ultraman DLC), you’d be forgiven for expecting something akin to an anime beat ‘em up. The speed is a far cry from the lightning pace of such games, however; and while 20 mechs to choose from is a decent selection, it’s not a patch on the encyclopedic cast of, say, a Naruto title. It’s no Street Fighter, either. Generally speaking, each mech is limited to four to six special moves and an…