“Cannon to right of them, Cannon to left of them, Cannon behind them, Volleyed and thundered; Stormed at with shot and shell, While horse and hero fell. They that had fought so well Came through the jaws of Death, Back from the mouth of hell, All that was left of them…” — Alfred, Lord Tennyson The wild charge is one of the most characteristic actions a wargamer can make. It is putting your trust in the abilities of your soldiers and the dice – just going for it. Just like in real life, it can mean unnerving an opponent and reaping a great victory or — if not timed right — it can spell disaster. However, when it is undertaken skilfully and in good order, a charge in the right place…
